Familiars & Animal Companions
Familiars (Wizard/Sorcerer) and animal companions (Druid/Ranger) scale with master level. All summons have a 24-hour duration.
How Scaling Works
Stats and abilities are applied on summon and refreshed on each re-summon. Effective level is the master's full character level, as long as a majority of their levels are in their highest spellcasting class. If the summoning class is not a majority of total level (a heavy multi-class dip), only that class's level is used instead.
Ability scores, attack bonus, AC, and saving throws scale generically with level. Enhancement bonus, elemental damage, DR, and regen are applied from per-creature lookup tables.
Shared Bonuses (all familiars and companions)
| Master level | DR | Regen (per round) |
|---|---|---|
| 5 | 5/+1 | 2 |
| 10 | 5/+2 | 4 |
| 15 | 10/+3 | 8 |
| 20 | 10/+4 | 14 |
| 25 | 15/+5 | 18 |
| 30 | 15/+6 | 22 |
| 35 | 20/+7 | 26 |
| 40 | 20/+8 | 30 |
Level 25+: Permanent Haste.
Level 20+ (familiars): Immunity to death magic.
Level 20+ (animal companions): Immunity to mind-affecting spells.
Familiars
Enhancement bonus and any elemental damage scale per-creature. Notable progressions:
Bat
| Level | Enhancement | Sonic bonus |
|---|---|---|
| 1 | 0 | +2 |
| 5 | +1 | +1d4 |
| 20 | +4 | +1d6 |
| 35 | +7 | +1d8 |
| 40 | +8 | +1d8 |
Fire Mephit
Immune to fire, vulnerable to cold.
| Level | Enhancement | Fire bonus |
|---|---|---|
| 1 | 0 | +2 |
| 10 | +2 | +1d4 |
| 20 | +4 | +1d8 |
| 30 | +6 | +1d10 |
| 40 | +8 | +1d12 |
Ice Mephit
Immune to cold, vulnerable to fire. Same progression as Fire Mephit but cold damage.
Hell Hound
Immune to fire, vulnerable to cold.
| Level | Enhancement | Fire bonus |
|---|---|---|
| 1 | 0 | +2 |
| 15 | +3 | +1d4 |
| 25 | +5 | +1d6 |
| 35 | +7 | +1d8 |
| 40 | +8 | +1d8 |
Pixie
Magic damage on dagger. Enhancement applies to the equipped dagger.
| Level | Enhancement | Magic bonus |
|---|---|---|
| 1 | +1 | +1 |
| 10 | +2 | +1d6 |
| 20 | +3 | +2d8 |
| 30 | +4 | +2d10 |
| 35 | +5 | +2d12 |
Bat, Eyeball, Faerie Dragon, Imp, Panther, Pseudodragon, Raven
Enhancement bonus scales from +1 (level 5) to +8 (level 40). No elemental damage.
Animal Companions
No animal companions have elemental damage. Enhancement bonus starts later than most familiars:
| Companion | Enhancement starts |
|---|---|
| Badger, Giant Spider | Level 10 |
| Wolf, Boar, Brown Bear | Level 15 |
| Hawk, Dire Rat | Level 15 |
| Panther, Dire Wolf | Level 20 |
All companions reach +6 or +7 enhancement at level 40 and receive the full shared DR/regen/haste/immunity bonuses.
Summons (non-associate)
| Spell level | Wizard/Sorc | Cleric | Druid |
|---|---|---|---|
| I | Dire Badger | Dire Badger | Dire Badger |
| II | Dire Boar | — | — |
| III | Dire Wolf | — | — |
| IV | Dire Spider | — | — |
| V | Dire Tiger | — | — |
| VI | Huge Elemental | — | — |
| VII | Greater Elemental | — | — |
| VIII | Huge Elemental | — | — |
| IX | Elder Elemental | — | — |
Summoned creatures scale with caster level. Duration: 24 hours.