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Shadowdancer

Shadow Evade

Shadow Evade scales with both Shadowdancer level and the character's Hide skill.

Duration: 5 minutes, plus 1 minute per 3 Shadowdancer levels.

AC: +4 (flat, always).

Concealment

Base concealment is 20%, plus 1% per point of Hide skill above 20 (up to +40% from Hide).

The total is capped based on Shadowdancer level:

SD LevelConcealment cap
1–1440%
15–1950%
20+60%

Damage Reduction

DR equals your Shadowdancer level. The enchantment level required to bypass it scales with your level:

SD LevelWeapon bonus to bypass DR
1–10+5
11–20+6
21–25+8
26–30+10

The DR will break down after absorbing a total of 5 × Hide skill points of melee damage.

Notes

  • Shadow Evade bypasses magic immunity.
  • Recasting while already active replaces the existing effect.

Shadow Strike (level 25)

Sheathes both of your weapons in draining shadow, adding +1 negative energy damage on hit for every five Shadowdancer levels. Lasts 1 turn per Shadowdancer level (1 turn = 1 minute). Usable once per day.

Greater Shadow Strike (level 35)

Mastery of Shadow Strike grants two additional uses per day (three total). The weapon buff is otherwise identical to Shadow Strike.

Wyrdwood player reference.