Shadowdancer
Shadow Evade
Shadow Evade scales with both Shadowdancer level and the character's Hide skill.
Duration: 5 minutes, plus 1 minute per 3 Shadowdancer levels.
AC: +4 (flat, always).
Concealment
Base concealment is 20%, plus 1% per point of Hide skill above 20 (up to +40% from Hide).
The total is capped based on Shadowdancer level:
| SD Level | Concealment cap |
|---|---|
| 1–14 | 40% |
| 15–19 | 50% |
| 20+ | 60% |
Damage Reduction
DR equals your Shadowdancer level. The enchantment level required to bypass it scales with your level:
| SD Level | Weapon bonus to bypass DR |
|---|---|
| 1–10 | +5 |
| 11–20 | +6 |
| 21–25 | +8 |
| 26–30 | +10 |
The DR will break down after absorbing a total of 5 × Hide skill points of melee damage.
Notes
- Shadow Evade bypasses magic immunity.
- Recasting while already active replaces the existing effect.
Shadow Strike (level 25)
Sheathes both of your weapons in draining shadow, adding +1 negative energy damage on hit for every five Shadowdancer levels. Lasts 1 turn per Shadowdancer level (1 turn = 1 minute). Usable once per day.
Greater Shadow Strike (level 35)
Mastery of Shadow Strike grants two additional uses per day (three total). The weapon buff is otherwise identical to Shadow Strike.